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FYI,
Making neighborhood GAMES and outdoor STORIES with community history, monuments, and art
Open call: more than 20 public libraries will be selected starting August 15 to “engage beyond our walls.” Each library will receive modest funding, live workshops with experienced game designers, and support to launch public events. There is a growing need for digital media in public space – and “low-tech” for everyone. By joining this program, libraries can become a hub for making neighborhood games and outdoor stories – from escape rooms with local history to audio tours with resident voices. The authoring tool is called Hive Mechanic, and it does not require any programming experience to use; it was made by the Game Center at American University in collaboration with the DC Public Library. Urban, tribal and rural public libraries are all welcome. Information sessions are available by Zoom.
A project to bring neighborhood games to 20+ cities and communities through public libraries
We are recruiting 25+ libraries to become hubs for making outdoor games and interactive stories — using your local history, community voices, and neighborhood landmarks. This is a 2022-23 initiative, thanks to an IMLS grant.
Why apply today? There is a growing need to engage beyond library walls, including with digital media — as revealed by the COVID pandemic. By joining this program, your library will become a hub for making our own stories and outdoor games. We provide live training and pay for materials, and even run workshops in game design for your patrons over Zoom.
Our remarkable approach to “low tech” keeps the focus on telling community stories, from escape rooms with local history and public art, to audio tours that feature resident voices and send archival photos by text message. The tool we will teach you is called Hive Mechanic, and it does not require any programming experience to use; it was made by the Game Center at American University. Learn more at one of our info sessions below.
Read more about our project overview, or see a list of successful games/stories.
(a) Attend an information session by Zoom. Answers to common questions will be posted to our page for Frequently Asked Questions (FAQ) for libraries.
(b) Meet us at a conference. We’ll be at several in 2022, including ALA, Games for Change, JCLC, and ARSL. Learn about successful projects and see the tools in action.
(c) Contact us by email. Write to Benjamin Stokes, director of the Playful City Lab at American University, at ...@gmail.com" style="color: #2199e8; font-family: Helvetica, Arial, sans-serif; font-weight: normal; line-height: 1.3; margin: 0; padding: 0; text-align: left; text-decoration: none;">Play...@gmail.com
We are distributing this postcard at conferences — let us know if you’d like copies!
You can print our postcard PDF (6.3 MB) if you would like, or use our poster PDF (715 KB png).
Forwarded by:
Sharon Rawlins, MLS (she/her/hers)
Youth Services Specialist
Library Development Bureau
New Jersey State Library
P. 609-278-2640 x166
E. ...@njstatelib.org" style="color: #2199e8; font-family: Helvetica, Arial, sans-serif; font-weight: normal; line-height: 1.3; margin: 0; padding: 0; text-align: left; text-decoration: none;"> sraw...@njstatelib.org
185 West State Street
P.O. Box 520, Trenton, NJ 08625
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